second-system effect - definition. What is second-system effect
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second-system effect         
(Sometimes, more euphoniously, "second-system syndrome") When one is designing the successor to a relatively small, elegant, and successful system, there is a tendency to become grandiose in one's success and design an elephantine feature-laden monstrosity. The term was first used by Fred Brooks in his classic "The Mythical Man-Month. It described the jump from a set of nice, simple operating systems on the IBM 70xx series to OS/360 on the 360 series. A similar effect can also happen in an evolving system; see Brooks's Law, creeping elegance, creeping featurism. See also Multics, OS/2, X, software bloat. [Jargon File]
Second-system effect         
The second-system effect or second-system syndrome is the tendency of small, elegant, and successful systems to be succeeded by over-engineered, bloated systems, due to inflated expectations and overconfidence.
Foot–pound–second system         
SYSTEM OF MEASUREMENT
Foot-pound-second; FPS system; British Gravitational System; Absolute English System; Foot-pound-second system; Foot-pound-second system of units; Foot pound second system of units; Foot–pound–second; Foot–pound–second system of units; Foot pound second system; Foot pound second unit; Foot–pound–second unit; Foot-pound-second unit; Foot pound second; FPS (system of units); FPS unit; FPS units; FPS system of units; Stroud system; British Engineering System; Absolute English
The foot–pound–second system or FPS system is a system of units built on three fundamental units: the foot for length, the (avoirdupois) pound for either mass or force (see below), and the second for time..

ويكيبيديا

Second-system effect
The second-system effect or second-system syndrome is the tendency of small, elegant, and successful systems to be succeeded by over-engineered, bloated systems, due to inflated expectations and overconfidence.