Computer Graphics Resource Listing - Definition. Was ist Computer Graphics Resource Listing
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Was (wer) ist Computer Graphics Resource Listing - definition

GRAPHICS THAT USE A TWO-DIMENSIONAL REPRESENTATION OF GEOMETRIC DATA
2D graphics; 2d computer graphics; 2d graphics; 2D Computer Graphics; 2-D computer graphics
  • composited]] with 3D backgrounds using layers
  • sprite]]s (left) and masks
  • A rotation through angle ''θ'' with non-standard axes
  • A counterclockwise rotation of a vector through angle ''θ''. The vector is initially aligned with the x-axis.
  • reflection]] against an axis followed by a reflection against a second axis parallel to the first one results in a total motion which is a translation.
  • A translation moves every point of a figure or a space by the same amount in a given direction.

3D computer graphics         
GRAPHICS THAT USE A THREE-DIMENSIONAL REPRESENTATION OF GEOMETRIC DATA
3D graphics; 3d computer graphics; 3d-graphics; 3d graphics; 3-D computer graphics; 3D program; 3D computer graphics software; 3D computer graphics editor; 3D computer graphic; 3-D graphics; 3DCG; 3D Computer Graphics; 3d computer graphics software; 3d graphics software; 3D software; 3D programs; 3D graphics programming; 3D CGI software; 3D graphic; True 3D; 3D applications; 3D graphics application; 3D graphics software; History of 3D computer graphics; Three-dimensional computer graphics; True-3D; 3-D computer graphics software; 3D computer-generated image; Materials system
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time.
Cross listing         
LEGAL TERM
Cross Listing; Primary and secondary listings; Secondary listing; Primary listing
Cross-listing (or multi-listing, or interlisting) of shares is when a firm lists its equity shares on one or more foreign stock exchange in addition to its domestic exchange. To be cross-listed, a company must thus comply with the requirements of all the stock exchanges in which it is listed, such as filing.
Pocket listing         
REAL ESTATE AVAILABILITY NOT ADVERTISED PUBLICLY
Pocket Listing; Exclusive listing
In the real estate industry in the United States, a pocket listing or hip pocket listing is a property where a broker sells a property through private connections rather than entering it into a multiple listing system (MLS) or otherwise publicly advertising it. In Canada, this is called an Exclusive Listing.

Wikipedia

2D computer graphics

2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves.

2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography).

In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer graphics techniques can be much smaller than the corresponding digital image—often by a factor of 1/1000 or more. This representation is also more flexible since it can be rendered at different resolutions to suit different output devices. For these reasons, documents and illustrations are often stored or transmitted as 2D graphic files.

2D computer graphics started in the 1950s, based on vector graphics devices. These were largely supplanted by raster-based devices in the following decades. The PostScript language and the X Window System protocol were landmark developments in the field.