Distributed System Object Model - ορισμός. Τι είναι το Distributed System Object Model
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Τι (ποιος) είναι Distributed System Object Model - ορισμός

Distributed objects; Distributed object system
  • Image describes communication between distributed objects residing in different machines.

Distributed-element model         
  • '''Fig. 4.''' A possible distributed-element model of an inductor. A more accurate model will also require series resistance elements with the inductance elements.
  • '''Fig.1 Transmission line.''' The distributed-element model applied to a transmission line.
  • '''Fig.2.''' The base region of a bipolar junction transistor can be modelled as a simplified transmission line.
  • '''Fig. 3.''' Simplified arrangement for measuring the resistivity of a bulk material with surface probes.
MODEL OF ELECTRICAL CIRCUITS THAT REPRESENTS ATTRIBUTES AS DISTRIBUTED CONTINUOUSLY RATHER THAN IN DISCRETE COMPONENTS
Distributed element model; Distributed element; Distributed elements; Distributed-element
In electrical engineering, the distributed-element model or transmission-line model of electrical circuits assumes that the attributes of the circuit (resistance, capacitance, and inductance) are distributed continuously throughout the material of the circuit. This is in contrast to the more common lumped-element model, which assumes that these values are lumped into electrical components that are joined by perfectly conducting wires.
Distributed version control         
DISTRIBUTED COMPUTING
DRCS; Distributed Version Control System; Distributed revision control system; Distributed revison control system; Distributed version control system; Distributed Revision Control Systems; Pull request; Distributed revision control; Merge request
In software development, distributed version control (also known as distributed revision control) is a form of version control in which the complete codebase, including its full history, is mirrored on every developer's computer. Compared to centralized version control, this enables automatic management branching and merging, speeds up most operations (except pushing and pulling), improves the ability to work offline, and does not rely on a single location for backups.
Distributed object         
In distributed computing, distributed objects are objects (in the sense of object-oriented programming) that are distributed across different address spaces, either in different processes on the same computer, or even in multiple computers connected via a network, but which work together by sharing data and invoking methods. This often involves location transparency, where remote objects appear the same as local objects.

Βικιπαίδεια

Distributed object

In distributed computing, distributed objects are objects (in the sense of object-oriented programming) that are distributed across different address spaces, either in different processes on the same computer, or even in multiple computers connected via a network, but which work together by sharing data and invoking methods. This often involves location transparency, where remote objects appear the same as local objects. The main method of distributed object communication is with remote method invocation, generally by message-passing: one object sends a message to another object in a remote machine or process to perform some task. The results are sent back to the calling object.

Distributed objects were popular in the late 1990s and early 2000s, but have since fallen out of favor.

The term may also generally refer to one of the extensions of the basic object concept used in the context of distributed computing, such as replicated objects or live distributed objects.

  • Replicated objects are groups of software components (replicas) that run a distributed multi-party protocol to achieve a high degree of consistency between their internal states, and that respond to requests in a coordinated manner. Referring to the group of replicas jointly as an object reflects the fact that interacting with any of them exposes the same externally visible state and behavior.
  • Live distributed objects (or simply live objects) generalize the replicated object concept to groups of replicas that might internally use any distributed protocol, perhaps resulting in only a weak consistency between their local states. Live distributed objects can also be defined as running instances of distributed multi-party protocols, viewed from the object-oriented perspective as entities that have a distinct identity, and that can encapsulate distributed state and behavior.

See also Internet protocol suite.