blitter - ορισμός. Τι είναι το blitter
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  • πώς χρησιμοποιείται η λέξη
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  • χρησιμοποιείται πιο συχνά στον προφορικό ή γραπτό λόγο
  • επιλογές μετάφρασης λέξεων
  • παραδείγματα χρήσης (πολλές φράσεις με μετάφραση)
  • ετυμολογία

Τι (ποιος) είναι blitter - ορισμός

CIRCUIT
Blitter chip; BLiTTER; BLiTTER chip
  • Atari ST BLiTTER chip

blitter         
<hardware, graphics> /blit'r/ (Or "raster blaster"). A special-purpose integrated circuit or hardware system built to perform blit (or "bit bang") operations, especially used for fast implementation of bit-mapped graphics. The Commodore Amiga and a few other microcomputers have these, but in 1991 the trend is away from them (however, see cycle of reincarnation). [Jargon File] (1996-04-30)
Blitter         
A blitter is a circuit, sometimes as a coprocessor or a logic block on a microprocessor, dedicated to the rapid movement and modification of data within a computer's memory. A blitter can copy large quantities of data from one memory area to another relatively quickly, and in parallel with the CPU, while freeing up the CPU's more complex capabilities for other operations.
Blitter object         
DEMO EFFECT
Blitter OBject
A Bob (contraction of Blitter object) is a graphical element (GEL) used by the Amiga computer. Bobs are hardware sprite-like objects, movable on the screen with the help of the blitter coprocessor.

Βικιπαίδεια

Blitter

A blitter is a circuit, sometimes as a coprocessor or a logic block on a microprocessor, dedicated to the rapid movement and modification of data within a computer's memory. A blitter can copy large quantities of data from one memory area to another relatively quickly, and in parallel with the CPU, while freeing up the CPU's more complex capabilities for other operations. A typical use for a blitter is the movement of a bitmap, such as windows and fonts in a graphical user interface or images and backgrounds in a 2D video game. The name comes from the bit blit operation of the 1973 Xerox Alto, which stands for bit-block transfer. A blit operation is more than a memory copy, because it can involve data that's not byte aligned (hence the bit in bit blit), handling transparent pixels (pixels which should not overwrite the destination), and various ways of combining the source and destination data.

Blitters have largely been superseded by programmable graphics processing units.