toy problem - ορισμός. Τι είναι το toy problem
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Τι (ποιος) είναι toy problem - ορισμός

SIMPLIFIED EXAMPLE PROBLEM USED FOR RESEARCH OR EXPOSITION
  • Vacuum World, a [[shortest path problem]] in which the goal is to vacuum up all the pieces of dirt

toy problem         
[AI] A deliberately oversimplified case of a challenging problem used to investigate, prototype, or test algorithms for a real problem. Sometimes used pejoratively. See also gedanken, toy program. [Jargon File]
Toy problem         
In scientific disciplines, a toy problem or a puzzlelike problem is a problem that is not of immediate scientific interest, yet is used as an expository device to illustrate a trait that may be shared by other, more complicated, instances of the problem, or as a way to explain a particular, more general, problem solving technique. A toy problem is useful to test and demonstrate methodologies.
Squeaky toy         
  • Squeaky toy in the shape of a submarine sandwich
  • A [[western kingbird]].
NOISE-MAKING TOY FOR HUMANS OR ANIMALS
Squeeze toy; Squeak toy; Squeaker toy
A squeaky toy, squeak toy, squeaker toy, or squeeze toy, is a soft, hollow toy made from flexible materials such as rubber or vinyl, and usually equipped with a small device known as a squeaker.

Βικιπαίδεια

Toy problem

In scientific disciplines, a toy problem or a puzzlelike problem is a problem that is not of immediate scientific interest, yet is used as an expository device to illustrate a trait that may be shared by other, more complicated, instances of the problem, or as a way to explain a particular, more general, problem solving technique. A toy problem is useful to test and demonstrate methodologies. Researchers can use toy problems to compare the performance of different algorithms. They are also good for game designing.

For instance, while engineering a large system, the large problem is often broken down into many smaller toy problems which have been well understood in detail. Often these problems distill a few important aspects of complicated problems so that they can be studied in isolation. Toy problems are thus often very useful in providing intuition about specific phenomena in more complicated problems.

As an example, in the field of artificial intelligence, classical puzzles, games and problems are often used as toy problems. These include sliding-block puzzles, N-Queens problem, missionaries and cannibals problem, tic-tac-toe, chess, Tower of Hanoi and others.

Παραδείγματα από το σώμα κειμένου για toy problem
1. "Today‘s recall is a result of that work." In Bejing, Commerce Ministry spokesman Wang Xinpei on Thursday said: "Our attitude toward the toy problem has always been the same, that the problem is one in a thousand.
2. The company is recalling five items, totaling about 200,000 toys in all, of Thomas & Friends toys not included in the first recall. I don‘t think consumers have seen the end to lead paint recalls,‘‘ said Julie Vallese, a spokeswoman for the Consumer Product Safety Commission. There‘s been a very concentrated, concerted effort by both the CPSC and the industry to do a top–to–bottom investigation of the products to make sure they are not in violation with any toy safety standards,‘‘ said Vallese. Today‘s recall is a result of that work.‘‘ In Bejing, Commerce Ministry spokesman Wang Xinpei on Thursday said: Our attitude toward the toy problem has always been the same, that the problem is one in a thousand.