persistently$59591$ - meaning and definition. What is persistently$59591$
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What (who) is persistently$59591$ - definition

VIDEO GAME TERM
Persistently online; Persistent state world

Persistent world         
A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-based and often called MUDs, but the term is frequently used in relation to massively multiplayer online role-playing games (MMORPGs) and pervasive games.
relentlessly         
WIKIMEDIA DISAMBIGUATION PAGE
Persistence (disambiguation); Relentlessness; Relentlessly; Unrelenting; Unrelented; Persisting; Persisted; Persists; Persistently; Persistantly
persistently         
WIKIMEDIA DISAMBIGUATION PAGE
Persistence (disambiguation); Relentlessness; Relentlessly; Unrelenting; Unrelented; Persisting; Persisted; Persists; Persistently; Persistantly
1.
If something happens persistently, it happens again and again or for a long time.
The allegations have been persistently denied by ministers...
ADV: ADV with v, ADV adj
2.
If someone does something persistently, they do it with determination even though it is difficult or other people are against it.
Rachel gently but persistently imposed her will upon Douglas...
ADV: ADV with v

Wikipedia

Persistent world

A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-based and often called MUDs, but the term is frequently used in relation to massively multiplayer online role-playing games (MMORPGs) and pervasive games. Examples of persistent worlds that exist in video games include Battle Dawn, EVE Online, and Realms of Trinity.

A persistent world can be achieved by developing and maintaining a single or dynamic instance state of the game world that is shared and viewed by all players around the clock. The persistence of a world can be subdivided into "game persistence", "world persistence" and "data persistence". Data persistence ensures that any world data is not lost in the event of computer system failure. World persistence means the world continues to exist and is available to players when they want to access it. Game persistence refers to the persistence of game events within the world (a Groundhog Day MUD is a virtual world where the entire (game) world is reset periodically). When referring to a "persistent world", world and game persistence are sometimes used interchangeably. The persistence criterion is the trait that separates virtual worlds from other types of video games.