random$66713$ - translation to spanish
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random$66713$ - translation to spanish

GAME MECHANIC OF RPG
Random battles; Random battle; Wandering monster; Wandering monsters; Random enemy encounters; Random enemy encounter; Random encounters

random      
adj. aleatorio, fortuito, hecho al azar, ocasional, tomado al azar
random variable         
  •  If the sample space is the set of possible numbers rolled on two dice, and the random variable of interest is the sum ''S'' of the numbers on the two dice, then ''S'' is a discrete random variable whose distribution is described by the [[probability mass function]] plotted as the height of picture columns here.
  • This graph shows how random variable is a function from all possible outcomes to real values. It also shows how random variable is used for defining probability mass functions.
VARIABLE REPRESENTING A RANDOM PHENOMENON
RandomVariable; Random variables; Random variation; Discrete random variable; Stochastic variable; Aleatory variable; Statistical variable; Random Variable; Discrete Random Variable; Equal in distribution; Random quantity
variable aleatoria (variable que puede tener diversos valores según cierta probabilidad)
random access         
ABILITY TO ACCESS AN ARBITRARY ELEMENT OF A SEQUENCE IN EQUAL TIME
Random-access storage; Random access file; Random-access; Random I/O; Random read; Random write; Direct access (computing)
(Comp.) acceso al azar (método de acceso a datos en la memoria del ordenador sin ningún orden)

Definition

RAM
RAM (sigla del ingl. "random access memory") f. Inform. Memoria RAM.

Wikipedia

Random encounter

A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected beforehand. In general, random encounters are used to simulate the challenges associated with being in a hazardous environment—such as a monster-infested wilderness or dungeon—with uncertain frequency of occurrence and makeup (as opposed to a "placed" encounter). Frequent random encounters are common in Japanese role-playing games like Dragon Quest, Pokémon, and the Final Fantasy series.