Noun
/ˌpleɪəˈbɪlɪti/
Meaning: Playability refers to the quality or state of being playable, especially in the context of games, whether they are video games, board games, or sports. It signifies how easily and enjoyably a game can be played, taking into account factors like rules, mechanics, and user engagement.
Usage in English: The term is commonly used in discussions surrounding game design and development, particularly when assessing the user experience and game mechanics.
Frequency of Use: "Playability" is more frequently used in written contexts, such as articles, reviews, and academic literature related to game design and development rather than in casual conversation.
Разработчики игр провели обширные тесты, чтобы улучшить играбельность своего нового релиза.
High playability is crucial for retaining players' interest over time.
Высокая играбельность имеет решающее значение для сохранения интереса игроков с течением времени.
Many reviews highlighted the stellar playability of the latest installment in the series.
While "playability" does not frequently appear in idiomatic expressions, the following sayings incorporate the concept of games and play, often relating to the broader themes of engagement, enjoyment, or the nature of competition.
"Только работа и ни одной игры делают Джека скучным мальчиком."
"Game on!"
"Игра началась!" (used to indicate that a competition is about to begin)
"Play the field."
"Играть на разных позициях." (to pursue various options or opportunities)
"Caught up in the game."
"Пойманный в игру." (fully engrossed in the situation)
"Level the playing field."
The term "playability" derives from the base word "play," originating from the Old English "pleggen," which means "to exercise, to put into action." The suffix "-ability" denotes the quality or state of being, which combines to mean the quality of being able to be played.
Synonyms: usability, enjoyability, fun factor, interaction quality.
Antonyms: unplayability, impracticality, difficulty, complexity.