minimax algorithm - significado y definición. Qué es minimax algorithm
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Qué (quién) es minimax algorithm - definición

DECISION RULE USED IN ARTIFICIAL INTELLIGENCE, DECISION THEORY, GAME THEORY, STATISTICS AND PHILOSOPHY FOR MINIMIZING THE POSSIBLE LOSS FOR A WORST CASE (MAXIMUM LOSS) SCENARIO
Minimax algorithm; Minimax test; Maximin principle; Maximin criterion; Minmax; Maximin (decision theory); Bottleneck programming; Minimax strategy; Game value; Maximin (philosophy); Minimax principle; Maxmin; MiniMax; Minimax Strategy; Minimax solution; Minmax algorithm; Maximin Principle
  • An animated pedagogical example that attempts to be human-friendly by substituting initial infinite (or arbitrarily large) values for emptiness and by avoiding using the [[negamax]] coding simplifications.

Minimax approximation algorithm         
METHOD TO FIND AN APPROXIMATION OF A MATHEMATICAL FUNCTION THAT MINIMIZES MAXIMUM ERROR
L∞ approximation; Minimax polynomial; Uniform approximation algorithm
A minimax approximation algorithm (or L∞ approximation or uniform approximation) is a method to find an approximation of a mathematical function that minimizes maximum error.
Minimax theorem         
THEOREM PROVIDING CONDITIONS THAT GUARANTEE THAT THE MAX–MIN INEQUALITY IS ALSO AN EQUALITY
Von Neumman's minimax theorem
In the mathematical area of game theory, a minimax theorem is a theorem providing conditions that guarantee that the max–min inequality is also an equality.
Prim's algorithm         
  • The adjacency matrix distributed between multiple processors for parallel Prim's algorithm. In each iteration of the algorithm, every processor updates its part of ''C'' by inspecting the row of the newly inserted vertex in its set of columns in the adjacency matrix. The results are then collected and the next vertex to include in the MST is selected globally.
  • generation]] of this maze, which applies Prim's algorithm to a randomly weighted [[grid graph]].
  • Prim's algorithm starting at vertex A. In the third step, edges BD and AB both have weight 2, so BD is chosen arbitrarily. After that step, AB is no longer a candidate for addition to the tree because it links two nodes that are already in the tree.
  • Demonstration of proof. In this case, the graph ''Y<sub>1</sub>'' = ''Y'' − ''f'' + ''e'' is already equal to ''Y''. In general, the process may need to be repeated.
ALGORITHM
Jarnik algorithm; Prim-Jarnik algorithm; Prim-Jarnik's algorithm; Jarnik's algorithm; Prim-Jarník; DJP algorithm; Jarník algorithm; Jarník's algorithm; Jarníks algorithm; Jarniks algorithm; Prim-Jarník algorithm; Prim-Jarnik; Prim algorithm; Prim’s algorithm; Jarník-Prim; Prims algorithm
In computer science, Prim's algorithm (also known as Jarník's algorithm) is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized.

Wikipedia

Minimax

Minimax (sometimes MinMax, MM or saddle point) is a decision rule used in artificial intelligence, decision theory, game theory, statistics, and philosophy for minimizing the possible loss for a worst case (maximum loss) scenario. When dealing with gains, it is referred to as "maximin" – to maximize the minimum gain. Originally formulated for several-player zero-sum game theory, covering both the cases where players take alternate moves and those where they make simultaneous moves, it has also been extended to more complex games and to general decision-making in the presence of uncertainty.