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Shrek is a 2001 platform video game developed by Digital Illusions Canada and published by TDK Mediactive for the Xbox, based on the 2001 film Shrek. The game was released on November 15, 2001 as one of 22 North American launch titles for the Xbox and March 28, 2002 in Europe. A reworked version of the game, titled Shrek: Extra Large, was released for the GameCube on October 30, 2002 in North America and on October 24, 2003 in Europe. Shrek: Extra Large uses the same engine and game mechanics as the original Xbox release, but with an altered story and different levels. The game was noted for being the first commercial title to make use of deferred shading.
Shrek received generally unfavorable reviews upon release, with criticism being directed at its gameplay and audio.