fable$551893$ - definizione. Che cos'è fable$551893$
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Cosa (chi) è fable$551893$ - definizione

2008 VIDEO GAME
Fable 2; Fable ii; Fable 2 Sparrow; Fable II heroes

Fable (TV play)         
1965 FILM BY CHRISTOPHER MORAHAN
Fable (tv); Fable (TV series); Fable (TV play)
Sarita Malik Representing Black Britain: Black and Asian Images on Television, London: SAGE Publishing, 2002, p.138–139.
Brewer's Dictionary of Irish Phrase and Fable         
DICTIONARY OF PHRASE AND FABLE
Brewer's dictionary of irish phrase and fable
Brewer's Dictionary of Irish Phrase and Fable () was created by Jo O'Donoghue and Sean McMahon for the Brewer's Dictionary of Phrase and Fable series of books. It contains over five thousand entries regarding various subjects about Ireland and its sayings, myths, legends and fables.
Animal tale         
SHORT STORY OR POEM IN WHICH ANIMALS TALK; A TRADITIONAL FORM OF ALLEGORICAL WRITING
Beast Epic; Beast-fable; Animal fable; Beast epic; Beast Fable; Beast Tale; Beast fables; Animal tales; Beast fable
An animal tale or beast fable generally consists of a short story or poem in which animals talk. They may exhibit other anthropomorphic qualities as well, such as living in a human-like society.

Wikipedia

Fable II

Fable II is a 2008 action role-playing open world video game, developed by Lionhead Studios and published by Microsoft Game Studios for Xbox 360. The game is the second installment in the Fable game series, and the sequel to 2004's Fable. The story takes place within the fictional land of Albion, 500 years after the first game. Players assume the role of a young hero who is destined to stop a former ruler turned madman from destroying the world. The game features several prominent actors portraying major characters in the game, including Zoë Wanamaker, Ron Glass and Stephen Fry. The game's setting takes inspiration from the historical late colonial era, in terms of architecture, social quality and basic firearms such as flintlock pistols.

The game made several improvements over its predecessor, updating existing gameplay and offering larger locations to explore. Alongside the main story, players can engage in several side quests and repeatable jobs to earn money and rewards, build up a property empire, and customise their character with various clothing items, hairstyles, tattoos and makeup. Players also can make decisions on how they act, affecting their characters' morality and appearance as a result. New features to the game included the opportunity to choose between playing as a male or female character, a fast-travel system, and a canine companion who can detect treasures and alert the player to nearby enemies.

Fable II was released in October 2008 and achieved critical acclaim, many citing its adherence to the original while praising the changes that redefined the game system. The game later received two downloadable content packs  – which introduced new locations, items and quests  – which were released in a compilation with the main game, titled Fable II: Game of the Year, in September 2009. The game proved a commercial success, becoming the best selling title on Xbox 360 following its release. A sequel, Fable III, was released in 2010.