original tracing - vertaling naar russisch
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  • etymologie

original tracing - vertaling naar russisch

COMPUTER GRAPHICS METHOD
Path Tracing; Path-tracing
  • An image rendered using path tracing, demonstrating notable features of the technique
  • Noise decreases as the number of samples per pixel increase. The top left shows 1 sample per pixel, and doubles from left to right each square.

original tracing      
оригинал, выполненный на кальке; калька-оригинал (для светокопирования)
tracing         
WIKIMEDIA DISAMBIGUATION PAGE
Curve tracing; Tracing (disambiguation)
1) калькирование; копирование (на кальке, на восковке); вычерчивание
2) копия (на кальке, восковке)
3) гравирование
4) запись (регистрирующего прибора)
5) трассировка (программы)
6) слежение (за обработкой текста); прослеживание
tracing         
WIKIMEDIA DISAMBIGUATION PAGE
Curve tracing; Tracing (disambiguation)
сущ.
1) слежение;
2) запись самопишущего прибора.

Definitie

tracing
n. to make a tracing

Wikipedia

Path tracing

Path-tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful to reality. Fundamentally, the algorithm is integrating over all the illuminance arriving to a single point on the surface of an object. This illuminance is then reduced by a surface-reflectance function (BRDF) to determine how much of it will go toward the viewpoint-camera. This integration-procedure is repeated for every pixel in the output-image. When combined with physically-accurate models of surfaces, accurate models of real light-sources, and optically-correct cameras, path-tracing can produce still images that are indistinguishable from photographs.

Path-tracing naturally simulates many effects that have to be specifically-added to other methods (conventional ray-tracing or scanline rendering), such as soft shadows, depth of field, motion blur, caustics, ambient occlusion, and indirect lighting. Implementation of a renderer including these effects is correspondingly simpler. An extended version of the algorithm is realized by volumetric path tracing, which considers the light scattering of a scene.

Due to its accuracy, unbiased nature, and algorithmic simplicity, path tracing is used to generate reference images when testing the quality of other rendering algorithms. However, the path tracing algorithm is relatively inefficient: A very large number of rays must be traced to get high-quality images free of noise artifacts. Several variants have been introduced which are more efficient than the original algorithm for many scenes, including bidirectional path tracing, volumetric path tracing, and Metropolis light transport.

Vertaling van &#39original tracing&#39 naar Russisch