Sega Master System - definição. O que é Sega Master System. Significado, conceito
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O que (quem) é Sega Master System - definição

THIRD-GENERATION HOME VIDEO GAME CONSOLE DEVELOPED BY SEGA
Sega Master; Sega SG-1000 Mark III; Sega Mark III; SEGA Master System; Light Phaser; SG-1000 Mark III; Master System II; Sega Master System II; Sega Master System 2; Master System 2; Sega master system; Sega 3-D Glasses; Variations of the Sega Master System; Master system; Sega master system iii; Sega master system 3; Master system compact; Master system girl; History of the Sega Master System; Sega Master System; Master System Light Phaser; SegaBase; SEGABASE; SG-1000 III; Sega 8-bit; Sega 8 bit; Sega 8-bit console; セガマスターシステム; Master System controller; Samsung GamBoy; Sega Mark III/Master System
  • alt=A Zilog Z80A processor, the CPU in the Master System
  • upright=1.15
  • alt=A gameplay image from Phantasy Star
  • alt=A Master System Light Phaser
  • alt=A picture of a Game Gear
  • alt=Two Master system controllers
  • upright=1.15
  • alt=A pair of Sega 3D glasses
  • The Master System II, a cost-reduced version of the Master System released in 1990
  • Mark III rear view
  • frameless
  • upright=1.15
  • frameless
  • Apple]].

List of Master System games         
WIKIMEDIA LIST ARTICLE
List of Sega Master System Games; List of sms games; List of sega master system games; Master System games; World Soccer (video game); List of Sega Master System games; Sega Master games
The Master System—renamed and with a redesigned casing from the original Sega Mark III, which had been released in the Japanese market in 1985—is a video game console released by Sega in the North American market in June 1986 to compete with the Nintendo Entertainment System, which had been released in the same market in February 1986 (an earlier test market for NES in New York and California occurred in October 1985). Originally priced at 200, North American distribution rights for the console were acquired by Tonka before Sega re-acquired the rights themselves and released a further streamlined redesign of the console during the launch of the Sega Genesis.
SEGA         
JAPANESE VIDEO GAME DEVELOPER AND PUBLISHER AND SUBSIDIARY OF SEGA SAMMY HOLDINGS
Sega hardware; SEGA; SEGA/Hardware; Sega of America; Sega of Japan; SEGA Hardware; Sega Corporation; Sega USA; Sega Entertainment; Sega Enterprises, Ltd.; Sega of America, Inc.; Sega of Japan, Inc.; Sega of Europe, Inc.; Sega Enterprises; Sega Seal of Quality; Sega of Europe; SeGa; SEGA Corporation; Sega Europe; Sega Japan; Sevice Games Of Japan; Sega Software; Sega Games; Sega game; Sega seal of quality; Kabushiki Kaisha Sega; Sega Digital Studio; Wave Master Entertainment; SEGA of America; Sega Enterprises Ltd.; Sega Australia; Hideaki Kobayashi (composer); WaveMaster; Mariko Nanba; Sega Hardware Development Teams; List of Sega audio studios; Sega Hardware Development Studios; Hideki Sato; Sega Audio Studios; SEGA Enterprises Ltd.; Sega of America Inc.; SEGA Enterprises, Ltd.; Standard Games; Kabushiki Kaisha Sega Enterprises; Sega Corp.; Sega Corp. - 株式会社セガ; Tatsuyuki Maeda; Naofumi Hataya; Sega Enterprise; SEGA Networks; Sega Networks; Shinobu Toyoda; Wave Master; Sega Digial Studio; Hisashi Suzuki; Hideki Okamura; Masaru Setsumaru; Tomonori Sawada; Sega Holdings; Mariko Ohtani; Mariko Namba; Namba Mariko; Nanba Mariko; Sega Network; @SEGA; Ian Curran; Rosen Enterprises; セガ; 株式会社セガ; Sega Interactive Co., Ltd.; Sega Games Co., Ltd.; Nihon Goraku Bussan; Sega Group Corporation; Sega Productions; Sega Corp
<company, games> manufacturer of video game hardware and software. Usenet newsgroup: news:rec.games.video.sega. (1995-03-01)
Sega Ages         
SERIES OF SEGA VIDEO GAME COMPILATIONS
SEGA ages; Sega Classics Collection; AGES 2500; Sega Vintage Collection; Sega Ages 2500
is a series of video game ports, remakes, and compilations published by Sega. It consists of Sega arcade games and home console games, typically those for the Sega Genesis and Master System.

Wikipédia

Master System

The Master System is an 8-bit third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and featured enhanced graphical capabilities over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987, and then in Brazil and Korea in 1989. A Japanese version of the Master System was also launched in 1987, which features a few enhancements over the export models (and by proxy the original Mark III): a built-in FM audio chip, a rapid-fire switch, and a dedicated port for the 3D glasses. The Master System II, a cheaper model, was released in 1990 in North America, Australasia and Europe.

The original Master System models use both cartridges and a credit card-sized format known as Sega Cards. Accessories for the consoles include a light gun and 3D glasses that work with a range of specially designed games. The later Master System II redesign removed the card slot, turning it into a strictly cartridge-only system, and is incompatible with the 3D glasses.

The Master System was released in competition with the Nintendo Entertainment System (NES). Its library is smaller and with fewer well-reviewed games than the NES, due in part to Nintendo licensing policies requiring platform exclusivity. Though the Master System had newer, improved hardware, it failed to overturn Nintendo's significant market share advantage in Japan and North America. However, it attained significantly greater success in other markets, including Europe, Brazil, South Korea and Australia.

The Sega Master System is estimated to have sold between 10 and 13 million units worldwide. In addition, Tectoy has sold 8 million licensed Master System variants in Brazil. Retrospective criticism has recognized its role in the development of the Sega Genesis, and a number of well-received games, particularly in PAL (including PAL-M) regions, but is critical of its limited library in the NTSC regions, which were dominated by the NES.