drag-and-drop - definição. O que é drag-and-drop. Significado, conceito
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O que (quem) é drag-and-drop - definição

ACTION IN COMPUTER GRAPHIC USER INTERFACES
Drag 'n' drop; Click and drag; Click-and-drag; Drag & drop; Dragging and dropping; Grab and drop; Band-boxing; Drag-n-drops; Drag&drop; Drag n drop; Drag-and-drop; Grab, drag and drop; Right-drag; Right drag; Left drag; Left-drag; Drag and drop (computing); Drag (computing)
  • An [[image]] is dragged onto a web browser icon, which opens the image in the [[web browser]].

drag and drop         
A common method for manipulating files (and sometimes text) under a graphical user interface or WIMP environment. The user moves the pointer over an icon representing a file and presses a mouse button. He holds the button down while moving the pointer (dragging the file) to another place, usually a directory viewer or an icon for some application program, and then releases the button (dropping the file). The meaning of this action can often be modified by holding certain keys on the keyboard at the same time. Some systems also use this technique for objects other than files, e.g. portions of text in a word processor. The biggest problem with drag and drop is does it mean "copy" or "move"? The answer to this question is not intuitively evident, and there is no consensus for which is the right answer. The same vendor even makes it move in some cases and copy in others. Not being sure whether an operation is copy or move will cause you to check very often, perhaps every time if you need to be certain. Mistakes can be costly. People make mistakes all the time with drag and drop. {Human computer interaction} studies show a higher failure rate for such operations, but also a higher "forgiveness rate" (users think "silly me") than failures with commands (users think "stupid machine"). Overall, drag and drop took some 40 times longer to do than single-key commands. [Erik Naggum <erik@naggum.no>] (2007-06-15)
Drag and drop         
In computer graphical user interfaces, drag and drop is a pointing device gesture in which the user selects a virtual object by "grabbing" it and dragging it to a different location or onto another virtual object. In general, it can be used to invoke many kinds of actions, or create various types of associations between two abstract objects.
Drag racing         
  • ''Pain Killer'' J/D. Note the driver, helmet off, is still in the car, which is under tow on the return road, headed for the pits.
  • rail]]), on display at the California Automobile Museum
  • Blazing Angel Jet Dragster
  • Interlake Dragways]], Gimli, Manitoba.
  • Caterpillar-sponsored dragster. Note wide slicks and high-mounted wing, to assist traction.
  • A typical Comp car.<!--identify the car & place!-->
  • Chief Timer delivering timeslips to competitors after their passes.
  • Dragster engine with dual-plug heads, dual ignition magnetos, and intake snorkel
  • Funny Car with body up.
  • Typical Funny Cars<!--identify the cars & place! Are these actual TF/FCs?-->
  • A typical Pro Stock car.<!--identify the car & place!-->
  • A drag race [[wheelie]]
  • Super Gas Probe.<!--identify the car & place!-->
  • A typical Super Stock car<!--identify the car & place!-->
  • Super Street Mustang
  • reason=alky, gas, or fuel?}}<!--identify the cars & place!-->
  • Top Fuel dragsters<!--identify the cars & place!-->
  • ''Smokin' White Owl'', built by "Ollie" Morris in 1954
TYPE OF MOTOR RACING IN WHICH VEHICLES COMPETE TO ACCELERATE IN A STRAIGHT LINE
Drag racer; Dial-in time; Dial-in; Dialin time; Drag Racing; Dragracing; Sand Drag Racing; Drag Racer; Drag racers; Blowover; Dragrace; Drag racing car; Drag-racing; Dragster (vehicle); Super Stock (drag racing); Drag race; Professional Drag Racers Association
Drag racing is a type of motor racing in which automobiles or motorcycles compete, usually two at a time, to be first to cross a set finish line. The race follows a short, straight course from a standing start over a measured distance, most commonly , with a shorter, distance becoming increasingly popular, as it has become the standard for Top Fuel dragsters and Funny Cars, where some major bracket races and other sanctioning bodies have adopted it as the standard.

Wikipédia

Drag and drop

In computer graphical user interfaces, drag and drop is a pointing device gesture in which the user selects a virtual object by "grabbing" it and dragging it to a different location or onto another virtual object. In general, it can be used to invoke many kinds of actions, or create various types of associations between two abstract objects.

As a feature, drag-and-drop support is not found in all software, though it is sometimes a fast and easy-to-learn technique. However, it is not always clear to users that an item can be dragged and dropped, or what is the command performed by the drag and drop, which can decrease usability.

Exemplos do corpo de texto para drag-and-drop
1. Google is working on improving printing, charts, filtering and "drag and drop" features, he said.
2. These include a facelift for its e–mail service to allow drag–and–drop of e–mails and viewing panes for messages.
3. Originally, Vista was going to let users drag and drop files into spots on the desktop in order to label documents with personalized categories.
4. BT‘s service works as "drag and drop" – the user drags the file he or she wants to safeguard it into the vault.
5. The key difference with the older e–mail program is how the new service lets users ‘drag and drop‘ e–mail into folders, speeding the time it takes to sort through incoming messages.