read-eval-print loop - definição. O que é read-eval-print loop. Significado, conceito
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O que (quem) é read-eval-print loop - definição

INTERACTIVE SOFTWARE ENVIRONMENT EXECUTING SINGLE USER INPUTS IN A GIVEN PROGRAMMING LANGUAGE
REPL; Read Eval Print Loop; Read-eval-print loop; Repl

read-eval-print loop         
<language, LISP, programming> (REPL) A programming structure within LISP which repeatedly reads a form from the user, evaluates it, and displays the result. A read-eval-print loop forms the basis of the Top-Level shell that programmers of the LISP family of languages interact with. In many dialects of LISP a very simple REPL could be implemented as: (loop (print (eval (read)))). (2003-06-23)
Readevalprint loop         
A readevalprint loop (REPL), also termed an interactive toplevel or language shell, is a simple interactive computer programming environment that takes single user inputs, executes them, and returns the result to the user; a program written in a REPL environment is executed piecewise. The term usually refers to programming interfaces similar to the classic Lisp machine interactive environment.
REPL         
1. <language, LISP, programming> read-eval-print loop. 2. <language> Restricted EPL. (2003-06-23)

Wikipédia

Read–eval–print loop

A read–eval–print loop (REPL), also termed an interactive toplevel or language shell, is a simple interactive computer programming environment that takes single user inputs, executes them, and returns the result to the user; a program written in a REPL environment is executed piecewise. The term usually refers to programming interfaces similar to the classic Lisp machine interactive environment. Common examples include command-line shells and similar environments for programming languages, and the technique is very characteristic of scripting languages.