Heads-Up Display - определение. Что такое Heads-Up Display
Diclib.com
Словарь ChatGPT
Введите слово или словосочетание на любом языке 👆
Язык:

Перевод и анализ слов искусственным интеллектом ChatGPT

На этой странице Вы можете получить подробный анализ слова или словосочетания, произведенный с помощью лучшей на сегодняшний день технологии искусственного интеллекта:

  • как употребляется слово
  • частота употребления
  • используется оно чаще в устной или письменной речи
  • варианты перевода слова
  • примеры употребления (несколько фраз с переводом)
  • этимология

Что (кто) такое Heads-Up Display - определение

TRANSPARENT DISPLAY PRESENTING DATA WITHIN NORMAL SIGHT LINES OF THE USER
Heads-Up Display; Head up display; Heads up display; Head Up Display; Heads Up Display; Heads-up display; Head-up guidance system; Head-Up Display; Head's Up Display; Synthetic vision electronic flight instrument systems; Virtual widescreen; Head-down display; Head up guidance system; Heads-up displays; HUD (computing); HUD element
  • Copilot's HUD of a [[C-130J]]
  • HUD in a [[BMW E60]]
  • [[Thermal image]] viewed through a head-up display
  • FA-18 HUD while engaged in a mock [[dogfight]]
  • GPS]] navigation instruction arrow and the speedometer. The arrow is animated to appear scrolling forward as the car approaches the turn. The image is projected without any kind of glass combiner.
  • Headset computer
  • F/A-18 Hornet]]
  • HUD mounted in a [[PZL TS-11 Iskra]] jet trainer aircraft with a glass plate combiner and a convex collimating lens just below it
  • Longitudinal cross-section of a basic ''reflector sight'' (1937 German Revi C12/A).
  • Gulfstream GV]] with a synthetic vision system display. The HUD combiner is in front of the pilot (with a projector mounted above it). This combiner uses a curved surface to focus the image.
  • A synthetic vision system display (Honeywell)

head-up display         
(N. Amer. also heads-up display)
¦ noun a display of instrument readings in an aircraft or vehicle that can be seen without lowering the eyes, typically through being projected on to the windscreen or visor.
Head-up display         
A head-up display, or heads-up display,Oxford Dictionary of English, Angus Stevenson, Oxford University Press – 2010, page 809 (head-up display (N.Amer.
HUD (video gaming)         
  • The ''[[Nuclear Dawn]]'' HUD displays the character's health, weapon ammunition and compass heading, while also displaying the map of the area in the top-right corner, and a circular marker pointing to the player's destination.
  • The ''[[SuperTuxKart]]'' HUD displays speed as a both a number and a filled speedometer bar
USER INTERFACE ELEMENT COMMON IN VIDEO GAMES
HUD (computer games); Status screen; Heads-up display (GUI); HUD (computer gaming); HUD (video games); Heads-up display (video games); Head-up display (gaming); Head-up display (video gaming); Head-up display (video games)
In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. It takes its name from the head-up displays used in modern aircraft.

Википедия

Head-up display

A head-up display, or heads-up display, also known as a HUD () or Head-up Guidance System (HGS), is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view information with the head positioned "up" and looking forward, instead of angled down looking at lower instruments. A HUD also has the advantage that the pilot's eyes do not need to refocus to view the outside after looking at the optically nearer instruments.

Although they were initially developed for military aviation, HUDs are now used in commercial aircraft, automobiles, and other (mostly professional) applications.

Head-up displays were a precursor technology to augmented reality (AR), incorporating a subset of the features needed for the full AR experience, but lacking the necessary registration and tracking between the virtual content and the user's real-world environment.