texture mapping - определение. Что такое texture mapping
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Что (кто) такое texture mapping - определение

Найдено результатов: 475
Texture mapping         
  • For rectangular objects, especially when perpendicular to the view, linearly interpolating across a quad can give a superior affine result versus the same rectangle split into two affine triangles.
  • Examples of [[multitexturing]]:<br/>1:&nbsp;Untextured sphere, 2:&nbsp;Texture and bump maps, 3:&nbsp;Texture map only, 4:&nbsp;Opacity and texture maps
  • [[Doom engine]] did not permit ramped floors or slanted walls. This requires perspective correction only once per each horizontal or vertical span, rather than per-pixel.
  • Because affine texture mapping does not take into account the depth information about a polygon's vertices, where the polygon is not perpendicular to the viewer, it produces a noticeable defect, especially when rasterized as triangles.
  • Mapping a two-dimensional texture onto a 3D model
  • Screen space sub division techniques. Top left: Quake-like, top right: bilinear, bottom left: const-z
METHOD OF DEFINING SURFACE DETAIL ON A COMPUTER-GENERATED GRAPHIC OR 3D MODEL
Texture mapped; Texture map; Texture (computer graphics); Texture-mapped; Multitexturing; Texture maps; Texture mapper; Texturemap; Texture pack; Texture mapped rasterization; Quadratic texture mapping; Inverse-texture mapping; Forward texture mapping; Texture mapping hardware; Texture space; Texture-space; Inverse texture mapping; Multitexture; Affine texture mapping; Texture baking; Texture streaming; Texture packs
Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model. The original technique was pioneered by Edwin Catmull in 1974.
texture mapping         
  • For rectangular objects, especially when perpendicular to the view, linearly interpolating across a quad can give a superior affine result versus the same rectangle split into two affine triangles.
  • Examples of [[multitexturing]]:<br/>1:&nbsp;Untextured sphere, 2:&nbsp;Texture and bump maps, 3:&nbsp;Texture map only, 4:&nbsp;Opacity and texture maps
  • [[Doom engine]] did not permit ramped floors or slanted walls. This requires perspective correction only once per each horizontal or vertical span, rather than per-pixel.
  • Because affine texture mapping does not take into account the depth information about a polygon's vertices, where the polygon is not perpendicular to the viewer, it produces a noticeable defect, especially when rasterized as triangles.
  • Mapping a two-dimensional texture onto a 3D model
  • Screen space sub division techniques. Top left: Quake-like, top right: bilinear, bottom left: const-z
METHOD OF DEFINING SURFACE DETAIL ON A COMPUTER-GENERATED GRAPHIC OR 3D MODEL
Texture mapped; Texture map; Texture (computer graphics); Texture-mapped; Multitexturing; Texture maps; Texture mapper; Texturemap; Texture pack; Texture mapped rasterization; Quadratic texture mapping; Inverse-texture mapping; Forward texture mapping; Texture mapping hardware; Texture space; Texture-space; Inverse texture mapping; Multitexture; Affine texture mapping; Texture baking; Texture streaming; Texture packs
¦ noun Computing the application of patterns or images to three-dimensional graphics to enhance their realism.
Texture mapping unit         
TERM
Texture-mapping unit; Texture mapping units; Texture samplers
In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort a bitmap image to be placed onto an arbitrary plane of a given 3D model as a texture, in a process called texture mapping.
Projective texture mapping         
Projective texture mapping is a method of texture mapping that allows a textured image to be projected onto a scene as if by a slide projector. Projective texture mapping is useful in a variety of lighting techniques and it is the starting point for shadow mapping.
Texture (music)         
  • contrapuntal polyphony]][[File:BachFugueBar.mid]]
  • major triad]].
  • p=99}}
  • pp=270–301}}
  • Schubert Piano Sonata in B major Scherzo bars 11–20
  • Schubert Piano Sonata in B major scherzo bars 1–4
  • Schubert Piano Sonata in B majore Scherzo bars 21–24
  • Schubert Piano Sonata in B scherzo bars 5–10
  • Schubert Sonata in B major Scherzo bars 25–28
  • Schubert Sonata in B scherzo bars 1–4
  • Schubert Sonata in B scherzo bars 11–20
  • Schubert Sonata in B scherzo bars 21–24
  • Schubert Sonata in B scherzo bars 25–28
  • Schubert Sonata in B scherzo bars 5–10
  • p=133}} and a homorhythmic texture.[[File:Sousa - "Washington Post March," m. 1-7.mid]]
WAY IN WHICH TEMPO, MELODY, AND HARMONY ARE COMBINED IN A MUSICAL COMPOSITION
Musical texture; Sonic texture; Audio texture
In music, texture is how the tempo, melodic, and harmonic materials are combined in a musical composition, determining the overall quality of the sound in a piece. The texture is often described in regard to the density, or thickness, and range, or width, between lowest and highest pitches, in relative terms as well as more specifically distinguished according to the number of voices, or parts, and the relationship between these voices (see Common types below).
Texture (crystalline)         
  • forged]] [[connecting rod]] that has been etched to show grain flow.
DISTRIBUTION OF CRYSTALLOGRAPHIC ORIENTATIONS OF A POLYCRYSTALLINE SAMPLE
Crystal texture; Crystalline texture; Orientation distribution function; Texture (crystalline)
In materials science, texture is the distribution of crystallographic orientations of a polycrystalline sample (it is also part of the geological fabric). A sample in which these orientations are fully random is said to have no distinct texture.
Texture (chemistry)         
  • forged]] [[connecting rod]] that has been etched to show grain flow.
DISTRIBUTION OF CRYSTALLOGRAPHIC ORIENTATIONS OF A POLYCRYSTALLINE SAMPLE
Crystal texture; Crystalline texture; Orientation distribution function; Texture (crystalline)
In physical chemistry and materials science, texture is the distribution of crystallographic orientations of a polycrystalline sample (it is also part of the geological fabric). A sample in which these orientations are fully random is said to have no distinct texture.
Texture filtering         
METHOD USED TO DETERMINE THE TEXTURE COLOR FOR A TEXTURE MAPPED PIXEL, USING THE COLORS OF NEARBY TEXELS
Texture lookup
In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). There are two main categories of texture filtering, magnification filtering and minification filtering.
Soil texture         
  • Particle size classifications used by different countries, diameters in μm
  • Schematic representation of sieve method
  • Flow Chart to determine soil texture as used by the 4th edition of the WRB
  • Texture by feel flow chart
PROPERTY OF A SOIL DEFINED BY THE EXACT GRAIN SIZE DISTRIBUTION OF ITS FINER-GRAINED ANORGANIC MATTER
Soil texture classification; Soil separate; Soil triangle
Soil texture is a classification instrument used both in the field and laboratory to determine soil classes based on their physical texture. Soil texture can be determined using qualitative methods such as texture by feel, and quantitative methods such as the hydrometer method based on Stokes' law.
Polynomial texture mapping         
DIGITAL IMAGING TECHNIQUE
Reflectance Transformation Imaging; Relighting
Polynomial texture mapping (PTM), also known as Reflectance Transformation Imaging (RTI), is a technique of imaging and interactively displaying objects under varying lighting conditions to reveal surface phenomena. The data acquisition method is Single Camera Multi Light (SCML).