Juggernaut$41816$ - перевод на голландский
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Juggernaut$41816$ - перевод на голландский

FICTIONAL CHARACTER IN MARVEL COMICS
The Unstoppable Juggernaut; Cain Marko; Juggernaut (X-Men); Crimson Gem of Cyttorak; Ultimate juggernaut; The Juggernaut Bitch!!; Juggernaut Bitch; The Juggernaut Bitch; Juggernaut (Marvel Comics); Juggernaut (comics)
  • 250px
  • The X-Men]]'' #12. Art by [[Jack Kirby]].
  • [[Vinnie Jones]] as the Juggernaut in ''[[X-Men: The Last Stand]]''.
  • Ultimate Juggernaut, from ''[[Ultimate X-Men Annual]]'' #1 (August 2005).<br>Art by [[Tom Raney]].

Juggernaut      
n. Vernietigende kracht; blind geloof dat slachtoffers eist; Indische God
barely alive         
AMERICAN RECORD LABEL
OWSLA; OWSLA (Label); OWSLA (record label); Owsla (WMG); The Juggernaut (group); Phuture Doom; Phonat; Pennybirdrabbit; David Heartbreak; Josh Pan; Basecamp (DJs); Aryay; Kill Paris; Nest HQ; OddKidOut; AC Slater (DJ); Alesia (group); Barely Alive; Nick Thayer; Torro Torro; Mark Johns (DJ)
nauwelijks levend
Away From Keyboard         
  • ''A7Xpg'' gives the player the opportunity to continue playing after losing their last life.
  • The player cannot see enemy activity beneath the greyed-out fog of war.
  • Screenshot from ''FreedroidRPG'' showing an "area of effect", or AoE
  • The Konami Code
  • The attract mode for the arcade game ''[[San Francisco Rush: The Rock]]'' showcasing one of the racetracks available to play in the game
  • ''[[OpenArena]]'' title screen
  • Level 256 in ''[[Pac-Man]]'' is considered to be unplayable due to a bug associated with an [[integer overflow]] in the game's code.
  • A simplified example of a skill tree structure, in this case for the usage of firearms
WIKIMEDIA GLOSSARY LIST ARTICLE
Splash damage; Minmaxing; Min/max; Min/maxing; Min-maxing; Min-max; Role-playing game class; Palette swap; Spray and pray; Gib (video gaming); On rails; Skill tree; Radius damage; Spray and Pray; Noclip mode; Wall jump; Walljump; Wall jumping; Walljumping; Palette swaping; Attract mode; Spam (Team Fortress); Pack-in game; Area damage; Spray & pray; Wall Jump; Flip-screen; Launch title; Area of effect; Damage over time; Win quote; Mudflation; Room-over-room; Area effect; Area of Effect; Spamfire (gaming); Head swap; Continue (video games); Spam (video games); Spam (Computer Game); Play through; 1v1; Flick-screen; Auto-aim; Autoaim; Auto aim; Damage per second; Respec; Launch titles; Launch games; Damage Over Time; Action point (video gaming); Palette-swap; Palette swapped; Palette-swapped; Palette swapping; Palette-swapping; Ghost (video gaming); Gibbed; Wrapping (overflow); Unlockable game; Class change; Job system; Point of no return (video games); Away from keyboard; Job class; Kill screen; Spam (games); Spam (computer games); Damage over Time; Job System; Action points; StoogeBot; Pallet swap; Pallete swap; GLHF; Damage-over-time; Spam (computer game); Damage-over-Time; Pray and spray; Multi-load games; Ghost data; Spam (gaming term); Bundled game; Bundled games; Min maxer; Release title; Hall of mirrors effect; Power creep; Powercreep; Power Creep; Triangle jump; Trickjump; Ghost (video games); Title screen (video games); Spam (video gaming term); On-rails; Aim bot; Unlockable games; Damage Per Second; Attract sequence; Flip screen; Incremental damage; Ghost (gaming); Unlockable (gaming); Graphic content filter; Gibs (video game); System Wars; System wars; Killscreen; No clipping; Continue (video gaming); Title screen (gaming); Trickjumps; Point of no return (computer games); Multiple character control; Multi Character Control; Invincibility (video gaming); Trick jump; Recolor; Recolour; Cooltime; Multiple Character Control; Bundled video game; Gank; Multi-load; Pack-in; Double jump (video gaming); Attract modes; Title screens; Infinite lives; Infinite life; Infinite health; Double jump (game mechanic); Triple jump (game mechanic); Skirmish mode; Console War; Pixel hunting; Knock-back; Knockback; Knock back; Video game terms; Control Points (gaming); Glossary of video gaming terms; Min-Max; Min-Maxing; Playthrough; Damage rate; Video game vocabulary; Inventory screen; Inventory (videogames); Crafting (gaming); Stat points; Skill spamming; Glossary of video game terminology; Launch game; Bullshot (video games); Timed exclusive; Video game glossary; Console generations; Noscope; Smurfing (video games); Control points (video games); ADS (video gaming); Playthroughs; Rage quit; Smurf (video gaming); Respecing; Video game slang; Video game terminology; List of video game terms; Video game jargon; Glossary of video games; Last-hitting (game design); Last-hit; Last hitting; Button mashing; Button mash; Button masher; Teamkilling; Team kill; Team killing; Teamkill; GG (gaming); GG (video gaming); GG (video games); Action point; CPU (video gaming); Game jargon; CPU (gaming); Energy (video gaming); Dead zone (video gaming); DBNO; Day one patch; Popping off; Drop rate (video gaming); 360 noscope; Console launch exclusive; Spam (gaming); VG Glossary; Bottomless pit (video gaming); Completionist (video gaming); Level scaling; Challenge mode; Drift (video gaming); Juggernaut (game mode); Targeting (video games); Waggle (video gaming); Tower dive; Bullshotting; Gamer slang; Unlockable (video games); Crafting system; Pause (video gaming); Game launcher; Anti-RPG; Draft:Anti-RPG (term); Draft:Anti-RPG; Full combo; Ragequit; Toxicity (slang); Postgame (video games); Invincibility (video games); Coyote time; Inventory (video games); Frag (video gaming); Environmental storytelling; Endgame (video gaming); RNJesus; Inventory management (video games)
ik bevind me niet bij het toetsenbord, kom zo terug (op internet)

Определение

juggernaut
(juggernauts)
1.
A juggernaut is a very large truck. (mainly BRIT)
N-COUNT
2.
If you describe an organization or group as a juggernaut, you are critical of them because they are large and extremely powerful, and you think they are not being controlled properly.
The group became a sales juggernaut in the commodity options business.
N-COUNT [disapproval]

Википедия

Juggernaut (character)

Juggernaut (Cain Marko) is a fictional character appearing in American comic books published by Marvel Comics. Created by writer Stan Lee and artist/co-writer Jack Kirby, he first appeared in X-Men #12 (July 1965) as an adversary of the eponymous superhero team. Since then, he has come into conflict with other heroes, primarily Spider-Man and the Hulk.

Cain Marko is a regular human who was empowered by a gem belonging to the deity Cyttorak, becoming a literal human juggernaut. He possesses superhuman strength and durability, and is virtually immune to most physical attacks; his helmet also protects him from mental attacks. Although not a mutant, Juggernaut has been featured as a prominent member of the Brotherhood of Mutants. He is also the stepbrother of Professor X.

Since his debut during the Silver Age of Comic Books, the character has appeared in over five decades of Marvel publications, featuring prominently in the X-Men titles and starring in two one-shot solo publications. The character has also been associated with Marvel merchandise including clothing, toys, trading cards, animated television series, video games. Vinnie Jones played Juggernaut in the 2006 film X-Men: The Last Stand, while Ryan Reynolds provided motion capture and voice acting for the CGI character in the 2018 film Deadpool 2. In some reinterpretations (most notably the X-Men film series), Marko is a mutant who was born with his powers, while in others they simply come from his costume.

In 2008, Juggernaut was ranked 188th on Wizard's list of Top 200 Comic Book Characters. In 2009, Juggernaut was ranked 19th on IGN's list of Top 100 Comic Book Villains. IGN also ranked him as Spider-Man's 22nd greatest enemy.